COLLISION EXPLORER 01 / HEAD-ON

Calculate the force generated in head on collisions

Start with two adult dromedaries moving toward each other. Change any number to explore the physics behind a head-on impact.

01 / INPUTS

Build your collision

Both speeds are toward the point of impact.

A Camel one
B Camel two
COLLISION CONDITIONSThese change the force estimate
0 = no rebound; 1 = ideal elastic rebound
Used for average force during contact
Combined deformation of both objects
02 / RESULTS LIVE ESTIMATE

The moment of impact

CAMEL AIllustration of Camel A facing right5.8 km/h →
CAMEL BIllustration of Camel B facing left← 5.3 km/h
BEFORE IMPACTHEAD-ON / ONE DIMENSION
AVERAGE CONTACT FORCE
—N

On either camel, over the entered impact duration.

How large is that force?

The current average is about the same force as the weight of — metric tonnes under Earth's standard gravity.

Some large force benchmarks
ForceComparable weight on Earth
9,807 NA 1-tonne load
49,033 NA 5-tonne load
98,067 NA 10-tonne load

These compare force magnitudes. They do not imply that a collision is like holding up a load or predict injury.

CLOSING SPEED— km/hCombined approach speed
COMPRESSION ESTIMATE— NFrom relative energy ÷ distance

Average is not peak. Peak force may be substantially higher than either average, depending on how force changes during contact. These two methods answer different questions and need not agree.

03 / THE PHYSICS

Inside the numbers

One-dimensional, isolated collision model. Positive velocity points from camel A toward camel B.

Net final velocity · center of mass

— km/h
− toward A0 · impact point+ toward B

—

The camels can have different final velocities; this number shows the signed motion of the whole system.

Impulse on each

— N·s

Equal magnitude, opposite directions.

Initial kinetic energy

— J

Combined energy before impact.

Final kinetic energy

— J

Combined energy after impact.

Energy dissipated

— J

Converted to deformation, heat, sound, and other forms in this model.

04 / FORMULAS

Four formulas behind the estimate

These describe the simplified one-dimensional model. The calculator uses SI units internally.

01

Newton's second law

Fnet = ma

Net force equals mass times acceleration. Speed alone does not tell us the acceleration during impact.

02

Momentum

p = mv

Momentum includes direction. Camel A starts positive; Camel B starts negative.

03

Average contact force

Favg = |Δp| / Δt

The impulse is the change in momentum. Divide its magnitude by contact time for the full-contact average.

04

Compression estimate

Fcomp ≈ (½μvclose²) / d

Relative-motion energy divided by combined compression distance. Here μ = mAmB / (mA + mB).